I have a gaming laptop, and would really really prefer if the game
didn't have no limit as to how high the fps was. I kind of want to limit
it to 60fps or 30fps so my PC doesn't overheat if I forget I left the
program running or something.
At the moment, the game just uses
as many resources as it can to squeeze out as many frames it can per
second. I know that with the amazingly built timing system that doesn't
rely on framerate to play animations but actual time this should be a
feasible request.
Please at least consider including it as an option.
Comments
Unity is infamous for stressing systems though.
Screen Refresh rate is too high. Most screens have really high refresh rates. I'd rather the framerate be limited to just 60fps.
http://answers.unity3d.com/questions/300467/how-to-limit-frame-rate-in-unity-editor.html
http://docs.unity3d.com/ScriptReference/Application-targetFrameRate.html
I swear I'm not just trying to be an annoying know-it-all or anything. I just really like what this game is doing, and hate that my computer screams in pain every time I run it even though other games don't cause me nearly as much discomfort.
I'm sorry if it sounds like I'm asking for too much. I would really really appreciate it if the target framerate was 60fps or better yet something we could set ourselves. Thank you for your time, and replying to me.
http://www.yiffalicious.com/notes/0.5.1
Lol now the wait is real XD.