So by the past "free" users (some of us did participated tho) all had access to a bunch of basic skins, such as bunny's light, or giraffe's dark.
Downloaded latest public build to test out, and found out a tiny yet annoying detail: the slider for selecting skin on bunny is locked apparently.
And you have to load up an old interaction where the skin was applied to that booty in order to get it.
What is actually going on? That lock choice is arguable because of how long we had access to those skins. But as well it doesn't effectively entirely prevent accessing those skins.
Not even mentioning the craze that will took place as soon we get the options to customize those skins tho, thus rendering such lock useless anyway...(can already imagine peoples making interactions looking just like bags of skittles.)
Comments
there was a bug that some people were exploiting to get around the fact that skins weren't free, but i believe this bug was fixed.
And still have access to them if you saved interactions using those ._.
That said, I think the current implementation is sort of silly, and I'm definitely not happy about that pledge tier. Anyone can just load up an interaction with the skins you want, and you'll have access to them anyway (which is a consequence of us not wanting to completely ban alternate skins for non-patrons). It's mostly a convenience thing right now with the sliders.
We'll see how/if this will change with YL2.
And you can actually access pretty much any skin.
The lock is now more of an annoyance than anything else tho
YL2?
for real
as odes mentioned, it was more so the convenience of arbitrarily changing the skins rather than the use of the skins themselves (e.g. via cloud interactions) that was what patrons were getting access to.
"YL2" is what they've been internally calling the separate branch of the game focused around the new engine structure.
I imagine that after a new public milestone release like the current one, there will always be a surge in the amount of new features that are being put to use now. During the WIP builds, you kinda have to rely on enough Patreons creating scenes with the new stuff or create them yourself.
Just out of curiosity, do you have any rough percentage numbers that you could share concerning how many scenes are submitted by Patreon/WIP users compared to how many are created by free users?
Just an interesting difference in viewpoint.