Hey guys.
I was browsing FA and I found this:
https://www.patreon.com/KhralzarIts a game called Shades of Elysium, they have a very simple but effective skin customization:
http://www.furaffinity.net/view/23394741/They are very limited in body modifications, but it raised one question: how is the customization going to be made in Yiffalicious?
I personally prefer and support something similar to how The Sims 3 did with their animal Sims: presets of types of tails, paws, body shapes, nuzzles and ears, with modification slides being used for the final touches, modifying event for length and shine. Another thing The Sims done right was the ability to use layers of markings with free color palette and custom placements much like the vynils from Need For Speed.
Another interesting feature that I think would be valid is the option to import transparent files (like .png) to be used as tattoos, or plain files to be used as patterns for fur and clothes. And if that isn't possible, the next bext thing would be a separated App for customization of skins, where users could paint in real time over the characters they created, like a living canvas (what would improve a lot the perception of shading and color for each creationg).
With these in place, you can virtually create any OC, fursona or whatever (I have high expectations for this game, if that wasn't clear).
What do you guys think?
Comments
Another example was that you could choose extreme colors that would appear neon-bright even under shadows, specially if put next to very dark markings, giving the illusion of bioluminescence.
The Sims 3 offered a very intuitive method of creation that was more simple than it sounds like, giving total freedom to the creator, his creativity being the limit. Not only that, but because every tool to create were already ingame, there wasn't the need to make a different skin for each character, just codes, which in the long run, would save up a lot of space and speed the loading I think.
The Editor will come. We'll probably have to wait for it long tho.
But come to think of it, each species particularities, like heads and paws, would have to have its own slides so it wouldn't mess up the expressions. But still, it is more diverse and palpable than most other ideas.
Played a demo of Rack2 yesterday, and although clunky, the character creation is decent, and if we get at least that, It pretty much will succeced. You can even alter stiffness, lentgh and fluffyness of the tails!
I liked Cathouse Tale a tad more in the aesthetics department, and it has a open alpha buid: https://www.patreon.com/posts/1847047
Its promising, but still too limited compared to YF in terms of scenes, as it is WAY underfunded.