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Audio error

Good, I'm a Spanish speaking player so my English is not very good but since I downloaded the game I have problems with the audio.

Initialize engine version: 5.5.2f1 (3829d7f588f3)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
    Vendor:   NVIDIA
    VRAM:     6052 MB
    Driver:   26.21.14.4166
FMOD failed to initialize the output device, attempting to initialize the null output.
 
(Filename:  Line: 1091)

Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.VR.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\ES2.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\ES2.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\VacuumShaders.TerrainToMesh.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\VacuumShaders.TerrainToMesh.dll into Unity Child Domain
- Completed reload, in  0.124 seconds
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on ComponentPool
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Boo.Lang.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Compositor failed to initialize.Compositor failed to initialize.VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"!
 
(Filename:  Line: 954)

UnloadTime: 0.809200 ms
WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 2814 -> priority: 1 
WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas (1)" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.942800 ms

Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 2382.
Total: 0.531500 ms (FindLiveObjects: 0.085200 ms CreateObjectMapping: 0.059300 ms MarkObjects: 0.301900 ms  DeleteObjects: 0.084600 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.161000 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 2258.
Total: 0.307000 ms (FindLiveObjects: 0.058500 ms CreateObjectMapping: 0.045100 ms MarkObjects: 0.171900 ms  DeleteObjects: 0.031300 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.372400 ms

Unloading 3179 unused Assets to reduce memory usage. Loaded Objects now: 7963.
Total: 4.371900 ms (FindLiveObjects: 0.475600 ms CreateObjectMapping: 0.292900 ms MarkObjects: 3.030000 ms  DeleteObjects: 0.573000 ms)


 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 16.899500 ms

Unloading 553 unused Assets to reduce memory usage. Loaded Objects now: 2406.
Total: 14.304200 ms (FindLiveObjects: 0.371300 ms CreateObjectMapping: 0.229300 ms MarkObjects: 3.182700 ms  DeleteObjects: 10.519800 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.314900 ms

Unloading 3160 unused Assets to reduce memory usage. Loaded Objects now: 7406.
Total: 4.230100 ms (FindLiveObjects: 0.406900 ms CreateObjectMapping: 0.267100 ms MarkObjects: 2.734700 ms  DeleteObjects: 0.820600 ms)


 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

System.NullReferenceException: Object reference not set to an instance of an object
  at InflationController. () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

There are 772 items remaining to load
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

There are 26 items remaining to load
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Dispatch error: Cannot cast from source type to destination type., Target :character_foxfemboy(Clone)_RJYEEVJH (Driver), Stack Trace:   at Driver. () [0x00000] in <filename unknown>:0 
  at Driver. (.LTEvent ) [0x00000] in <filename unknown>:0 
  at . (Int32 , System.Object ) [0x00000] in <filename unknown>:0 , Dispatch int order: 22, Order: 0, Data: 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Load log:
Awake: 0.7576272
Start: 0.5794229
Pre load: 0.0023671999999999
Post load: 0.1248015
Remaining load: 0.168449
The rest: 0.3044388
Total time: 1.9371624
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)





Comments

  • odesodes Administrator
    What problems with the audio do you have?
  • There is no sound
  • odesodes Administrator
    Unity forums seem to suggest there is driver or issue in Windows.

    Someone suggested this:
    This is possibly an issue with the AudioSrv service in Windows. Go to the TaskManager. Go to the Services tab. Find 'AudioSrv' in the list, right click and Restart it. Then restart Unity. Should fix it.
    If that doesn't work, try reinstalling audio drivers and restarting PC.


  • I already tried the drivers and nothing happened, I still have no audio in the option to restart "AudioSrv" I have to close the app later or where I see that restart unity
  • odesodes Administrator
    Sorry, I don't know what more to do. :(
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