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Ragdoll mode

There should be a ragdoll mode to make an arm, leg, etc. to just react to physics but keep the natural bone structure.
For example, making a scene with a fox laying on his back, on a couch with his legs hanging over the edge. you would put the legs in ragdoll mode so the fall into a quick natural position that saves time on having to move the joints yourself.

Comments

  • edited 9:16AM
    That could be a useful tool. Maybe in the YL2 it should be an option to let nodes (Character limbs & maybe even props) just react to gravity. Maybe there could be options for how much it's affected by gravity as well, if you want it to be floatier or something.
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