All character models used in the game may be shared publicly sometime in the future. No promises.
This would be for 2 reasons (again, no promises):
Custom textures
Clothing authoring
It's just plans atm, especially the clothing thing. Unfortunately, there exists no runtime importer that supports all the things required to get a model going in Yiffalicious (mesh, UVs, bones, bone weights, vertex colors and blend shapes).
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