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Hi, is there any way that I can apply my custom pose data from the program to the fbx in blender

Basically I want the imported base fbx model of the moo moo to be shaped the same way in blender that it is in game, so in this case I want her tummy bigger o.o like I have it in the program, and I want to make some things larger then the program limits will go, so I need to get that data, would make life much easier, How can i do this?

Comments

  • really really needs to be a way to export direct from yiffalicious >.<
  • odesodes Administrator
    Yiffalicious (1) doesn't have an export function unfortunately. YL2 will have one however.

    You might want to look into some directx ripper program that can extract 3D data directly from your graphics card.
  • i tried that but all i get is the character squished into a little ball >.< can you suggest one
  • odesodes Administrator
    Sry I'm not that initiated in ripper programs, I just know it can be done.
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