Basically I want the imported base fbx model of the moo moo to be shaped the same way in blender that it is in game, so in this case I want her tummy bigger o.o like I have it in the program, and I want to make some things larger then the program limits will go, so I need to get that data, would make life much easier, How can i do this?
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You might want to look into some directx ripper program that can extract 3D data directly from your graphics card.