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steady cams

i think i read somewhere that fixed camera angles are something thats considered to be implemented (atm you can just use an invisible character for that), but what i would find really cool would be cameras, that always have the same position relative to a character (example: https://youtu.be/V4611XAY88M?t=1m). i tried to makeshift something like that by parenting invisible characters, but to no avail. another variation could be cameras that have a fixed position, but the angle follows the movement of a target (eg the tits of the girl while shes riding)

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