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Spawn rotation issue (Solved)

edited September 2015 in Issues
this is in an MMF bi interaction. Is there some tool I'm not seeing to fix the third partner's rotation?

Edit: I found a solution. It doesn't give me any insight as to what the problem could be. if you click on the "core" node of the partner in the middle, it fixes the rotation issue with the third partner.

Comments

  • edited 4:29AM
    I should clarify that this is in the latest public release
  • odesodes Administrator
    edited 4:29AM
    You can rotate an attached character by using the purple anchor (with a purple line), or by going into the Transform section and changing angle properties.
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