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Moving from Yiffalicious to 3D modeling and animation

edited June 2018 in General discussion
I'm super inspired to start learning 3D animation and stuff thanks to YL1. I've spent the last week devouring tutorials and making a bunch of simple shitposts and stuff.  I've found that the time I spent making scenes in Yiffalicious was actually indirectly getting me familiarized with key 3D animation concepts (I know what IK means now!). Obviously, Maya is complicated as hell, but I like to think it helped sort of de-mystify the whole thing. I'm kind of curious how common this is for others.

Actually, this is actually the second time this has happened to me. I became a musician after I spent some time making music in this old game called Punk-o-matic 2. There's something about simplifying certain concepts and framing them within a more limited environment that works so well as a learning tool.

(also, should this be in off topic? I wasn't sure. It's sort of related to Yiffalicious ahaha)
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