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Replace character with another in a full animation/pose or snapshot

I know this has been asked before but don't believe it has been answered. Since the final version of YL1 is out, is there a way to replace a character in an animation with another? I feel like this must be a simple thing to change on the fly, assuming bones and nodes conform to an already set group of snapshots?


  • Just so you dont feel ignored, i dont think its as simple as it sounds. What with diffrent "properties" and skeletons of each models. Newer models and older models (Ex: Illinir and Bunny) dont mix well.

    If its possible, im sure they wouldve made this as a feature long before the full release.
  • odesodes Administrator
    It's not possible in Yifflicious but will be in YL2.
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