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Decal masks on parts break after loading a character

edited January 2020 in Issues
Something I've noticed after loading my character for some touch ups is that several decal masks on a bunch of parts either disappear or straight up break.
Below is an example, the big tail fluff on the left side of the back has a soft decal applied to the underside to give it a shaded effect.



Here is how it looks after saving and reloading the character.


Not only has the decal become much stronger, but some kind of circular border has appeared as well.

Here are the lit versions of this mask before and after.


This breaking doesn't happen with all of my parts, as you can see the soft decals on the left forearm have been unaffected. I'm not really sure what triggers it.

Here is a log right after loading the character.
Its sort of discouraging to put so much effort into making these parts look good (This bug has also affected decals on my character's tail) and see it all get ruined after taking a break, so I hope this is fixed soon.

Comments

  • odesodes Administrator
    Thanks for the report. I'm adding this to the todo list.

    If you can share the file with me in PM, that would be appreciated.
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