When I'm loading a character that has a
fill gradient mask layer, those layers don't appear on the character, as if the masks were set to
none. I have to manually reselect any of the masks on each layer to have them reappear.
To reproduce: with any character, add a
fill gradient mask layer, apply/create a gradient, apply/create masks for that layer, save the character and load.
At first I though it's a problem with nested operation masks, but it seems even a simple radial mask can cause that issue as well.
Output log:
https://pastebin.com/ppxM18D0https://gfycat.com/pl/remorsefullatealligatorsnappingturtle
Comments
Thanks for pointing that out. This is now fixed for the next release.