That's essentially just a mask filled with color. I bet pre-made assets such as these will make it in at some point, but it's not a high priority. For now, it's better if users themselves author these textures.
Although, authoring an external mask isn't easy atm since shafts are not included when exporting. So I think masks for shafts will promptly pop up once we get to including all 3D objects in the export.
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Although, authoring an external mask isn't easy atm since shafts are not included when exporting. So I think masks for shafts will promptly pop up once we get to including all 3D objects in the export.