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Improve resolution of canine2 head's nose area

Hi, would it be possible to modify the area around the nose of canine2 head, to improve the texture resolution? Currently it's hard for a character to have a contrasting nose due to the very noticeable aliasing:

The line between the nose and lips is only 1px wide :(

Comments

  • odesodes Administrator
    Yikes.
    I think we can solve this through relief cuts.

    Not a final UV (we would still have to make it mirror etc), but just to show the idea:


    dogson isn't online right now but I've shared this discussion with him on chat.

    Ultimately, it's up to dogson what is to be done about this.
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