Hiya, I used to be able to use generic claw models to kinda shape stuff for YL but in the latest version it seems that model groups no longer list anything to use. https://i.gyazo.com/6e83d883a3c93456adc65b86dc63a111.png Is this a bug or will the system change soon?
In the meantime as a workaround, you can load in a template that includes claws (the canine ones for example). Save the claw model group of the template as a preset and then load the preset on your character. You might have the delete some or all of the loaded claw instances, but the claw model is then set for that model group and you can add new ones.
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