Ive come across one of my characters who was at the edge of triangles (Krux). His body textures were missing, AS WELL AS SHAFT TEXTURE. So I fixed them back up, when I wanted to publish him, it said I exceeded the number of triangles.
Is it due to Fur Authoring? I didnt give him any fur as he is a dragon with no fur
This is where I for the first time learned about part instancing and got his triangles down, although I have to report this as another character had the same issue. Triangles have essentially gone up.
Comments
No, the number of triangles is not due to fur authoring. It has to do with a previous bug that calculated the number of draw calls and triangles incorrectly (too few).