This was reported on the discord server too. The issue is already fixed.
The clouds system uses alpha channel of render target to decide where to apply effect. But when rendering this texture to screen, it will be transparent in those areas.
Solution is to inject full value into alpha channel.
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The clouds system uses alpha channel of render target to decide where to apply effect. But when rendering this texture to screen, it will be transparent in those areas.
Solution is to inject full value into alpha channel.