Hey there,
I'm not sure if this a game issue or just something I am doing wrong. But the clothing I'm importing from blender is missing faces. I have checked that the normals are correct and checked for inverted faces within blender but nothing seems to be wrong until I import into FVNE. I went back through my workflow to see how early the problem occurs and its just here in the simple mesh, where it removes the entire top faces of the mesh. In the editor I can see the faces are partially rendered and being dithered out. It keeps happening to my meshes, so any thoughts on whether this is FVNE or my terrible modelling?
https://imgur.com/a/nXCoMeaThanks for any help or suggestions
Comments
More on phong tessellation.
http://forum.yiffalicious.com/discussion/2902/import-objects-weird-behavior#latest
Truth be told, those are my only guesses. I hope there is someone more knowledgeable than me.
Thanks for the help Odes!