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Rotation stalls door.

edited March 2016 in Issues
The doors have a rotation problem. It looks like they broke the axis of rotation:
https://www.dropbox.com/s/snqv8xf4r852t30/Doors rotation.png?dl=0

Please forgive me for any mistakes, I am not a native English.

Comments

  • odesodes Administrator
    edited 7:13PM
    Yes, you are allowed to rotate the doors anyway you wish. It's the interaction-maker's responsibility to create a nice interaction. So if you wanna rotate the doors like that, then go ahead. :) The tools are there though to rotate them "properly" too.
  • edited March 2016
    It seems I do not understand something. How to change the position of the door that it opens properly (as in real life), if the instrument is "Move" is not active?
  • odesodes Administrator
    edited 7:13PM
    You're right, this is broken in the latest release (pivot is wrong). Thanks for pointing that out.
  • odesodes Administrator
    edited 7:13PM
    This is fixed for 0.5.2.
  • edited 7:13PM
    oh my god: think about all the possible unexpected awkward uses you can have out of this XD
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