I was going back to my characters to update them for the new patch, and improve upon them, and there are some local assets I cannot cleanly extract and I have no idea where they are in the file. Specifically, the texture files and detail texture normal map. Where are they located now?
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Then, simply select a local asset you want to extract.
In the case of extracting masks, since each mask is a channel, you will have to select the mask's parent since it is the actual asset. To do this, first select the mask. Then, in the top of the properties panel, select the three dots ("...") to select its parent. In the parent, you can extract the asset.