Howdy!
I'd like to suggest a "Head Weight" slider:
It could work like the recently added "Eye Weight" slider, but instead, it should affect the head and keep it still, allowing only the eyes to follow the camera around freely.
Yeah, "Ignore Dynamics" sort of does this already, but the problem I have with it is that it shuts down all behaviors related to Looking... Eyes won't work, head won't move, not even look at other characters anymore.
Cheers!
Comments
What about "Eye Weight" having its own driver? Like with everything else, the deeper a character penetrates another, the less they focus on the camera.
That'd help with making them look "fucked silly", if y'know what I mean.