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Dragonness' Thighs

edited 8:19AM in Issues
https://puu.sh/qADFP/f14c59bcf5.jpg

I haven't tested this on any other character yet, but if you look at dragonness' thighs at an angle while inflation is maxed, they will implode on themselves a little.

Comments

  • odesodes Administrator
    edited 8:19AM
    This is so weird and I'm unable to reproduce it.

    https://gfycat.com/WellinformedVillainousLacewing

    What exactly are you doing to cause this? What hardware are you using? Does this happen when tessellation is off as well?
  • edited 8:19AM
    I've seen this happen as well. It really only happens on the very top inner part of the thighs. It seems to be a bit of a rendering glitch and I don't know if it is related to the translucency shader. Haven't actually tested it out yet.
  • edited August 2016
    I played around with it a bit and it is related to the Realtime Reflections setting. If it is on, the dragoness skin causes weird rendering in the inner thigh area. This can be fixed for now by turning that setting off or by enabling the Translucency Shader as I believe it doesn't take into account reflections due to performance and implementation reasons.
  • edited August 2016
    @odes it seems to me you were able to reproduce it in your gif.  Though, to be fair, my dragonness also had breasts and stomach inflated to max.

    also, can you parent anchors to the pillory?
  • edited 8:19AM
    @ashenk69 yeah, I just played around with it too, and realized if I turn on the translucency slider it goes away.
  • odesodes Administrator
    edited 8:19AM
    lovalicious said: @odes it seems to me you were able to reproduce it in your gif.  Though, to be fair, my dragonness also had breasts and stomach inflated to max.
    I think it's just the shininess that's fooling you. This is what it looks like for me:
    https://gyazo.com/4866c5badf543d438968ad2a9842e4a3
    (Maxed all inflation here)

    Still can't get cause OPs problem.
    lovalicious said: also, can you parent anchors to the pillory?
    Currently, no. I figured it wasn't necessary since pillory should be in world space anyway. But then I realized it may be useful if you wanna change the pillory position afterwards. So I'll fix this for 0.6.1.
  • odesodes Administrator
    edited 8:19AM
    Ok, I think I figured it out. It's realtime reflections that's causing it.
  • edited August 2016
    there is no parenting points to the cat's ass
  • edited 8:19AM
    @dynamiteftw Ehhh...? Just a thought here, but maybe you should make a new thread in issues? Otherwise, the issue you are experiencing might be missed :)
  • odesodes Administrator
    edited 8:19AM
    dynamiteftw said: there is no parenting points to the cat's ass
    Thanks for pointing that out. Fixed for 0.6.1.
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