I just tried out the new build (32-bit 0.2.2), and it seems that both male characters' penises have become perfectly black, no refraction of light or texture to speak of. Certain objects of the environment (i.e. a door frame in the Locker Room level) are also visible THROUGH the penis. Could this possibly be a computer performance issue?
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Memory 2 GB 1067 MHz DDR3
Graphics Nvidia GeForce 320M 256 MB
I suppose now would be a good time to confess that I'm running it on a mac with wine...
In the meantime, if anyone else runs off of Wine, I did find that turning off the DX11 tessellation does bring back the penises; obviously there's a slight drop in polygon quality, but you win some you lose some.
And no, I don't have to adjust the settings each time I run 2.3. I set it to off and the setting is saved. So opening the program and loading a new character, whether the horse or the rhino, the penis appears normally.