I've been collecting a handful of suggestions over the last few days.
1) It would be cool if we could get "dry" humping, just a buy/girl thrusting with no receiver, it would help make a few parenting actions easier, etc.
2) Is it impossible to allow the torso to be parented to something? in case I'm not using the terminology correctly, I'm talking about making a model's hips/torso follow another node's movement.
3) I often get a girl into a really nice position and find out she's not the girl i want, then have to spend a long time posing another. if there were a way to "replace" a character with another in a similar pose, that would be cool. a similar script might allow you to copy someone's pose as well.
4) Dynamic expressions are limited to someone who is getting humped or humping. could there be a way to piggyback an unconnected actor's expressions to another couple's thrusting, or just have a dynamic expression driver that would take the place of the thrusting speed bar for unattached characters.
5) And the suggestion I find most dear to my heart. is there a way that women can have "Leaning" as well? when control goes from the male to the female, or sub in any case, their hips and spine stay pretty damn straight. if women arched their back in time to the thrusting if they were the ones in "control" and the lean was on, that would be pretty hot I think. As far as I know, leaning does nothing when the lady is in control, so it seems like you could add that in there without changing any buttons.
Anyway, I saved up so many suggestions in the hopes that a couple of them were any good, or possible. love the game!
Comments
Just another quick two while I'm here:
6) I'm sure everyone here has tried to have someone pull Khana onto their char's dick by her horns, but your junk is so crazy long that you have to fold the char in half to reach the horns and still get full range of motion. something that would help, and i think would look pretty good, is if Khana could tilt her head back much farther, allowing people to "tug" on her horns as they rut. as it stands, her horns don't really go past 90 degrees from the spine.
7) I've made a couple spanking animations, but the conditions have to be just right, with the physics IK and the thrust direction and the angle of the arm and everything. if there were a way to make the physics IK change its direction relative to the thrusting direction, you could do spanking much easier, but... now that I write it down, that sounds really hard.
Thanks again for the quick response and the amazing game!
1: she'd like a light dimming slider that would allow fooling around in a sexier mood lighting. her idea was to have it attached to the scene so that once multiple poses become a thing you can have people get "discovered" when the light gets switched on. then they all bang.
2: I was toying with the idea of an intro snapshot. would it be doable to have a snapshot that blacks out the screen and shows text for a specific time, as a simple intro/stage setter/segway?
3: She would like a button attached to each expression slider that allows you to reverse it's trend: Full at no penetration and off at full penetration. that would allow a lot more variety in expressions.
4: This has probably been mentioned, but she'd like an erection expression for the men, so they don't have to be full-on raging boner all the time.
5: we were talking and we've seen a lot of glory-hole and ladies halfway through a wall, usually made with a bunch of massage benches put together. she was interested in a prop that makes a hole between walls so that you can make a peep-hole or a gloryhole. I expanded this idea by suggesting... expanding it. so you can fit a whole lady (or dude) through a wall. so, long story short, a prop that makes a hole in a wall, and can be expanded or contracted.
6: lastly, she'd like more boob stuff. she suggested colorful tassel or pasty props that can be parented to the boobs. maybe piercings?
any of this stuff would be awesome. As always, thanks for making yiffalicious, we have an excellent time with it.