Good, I'm a Spanish speaking player so my English is not very good but since I downloaded the game I have problems with the audio.
Initialize engine version: 5.5.2f1 (3829d7f588f3)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
Vendor: NVIDIA
VRAM: 6052 MB
Driver: 26.21.14.4166
FMOD failed to initialize the output device, attempting to initialize the null output.
(Filename: Line: 1091)
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.VR.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\ES2.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\ES2.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\VacuumShaders.TerrainToMesh.dll (this message is harmless)
Loading C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\VacuumShaders.TerrainToMesh.dll into Unity Child Domain
- Completed reload, in 0.124 seconds
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on ComponentPool
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 382)
Platform assembly: C:\Users\Usuario\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Boo.Lang.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
Compositor failed to initialize.Compositor failed to initialize.VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"!
(Filename: Line: 954)
UnloadTime: 0.809200 ms
WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Setting up 1 worker threads for Enlighten.
Thread -> id: 2814 -> priority: 1
WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas (1)" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.942800 ms
Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 2382.
Total: 0.531500 ms (FindLiveObjects: 0.085200 ms CreateObjectMapping: 0.059300 ms MarkObjects: 0.301900 ms DeleteObjects: 0.084600 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.161000 ms
Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 2258.
Total: 0.307000 ms (FindLiveObjects: 0.058500 ms CreateObjectMapping: 0.045100 ms MarkObjects: 0.171900 ms DeleteObjects: 0.031300 ms)
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.372400 ms
Unloading 3179 unused Assets to reduce memory usage. Loaded Objects now: 7963.
Total: 4.371900 ms (FindLiveObjects: 0.475600 ms CreateObjectMapping: 0.292900 ms MarkObjects: 3.030000 ms DeleteObjects: 0.573000 ms)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 16.899500 ms
Unloading 553 unused Assets to reduce memory usage. Loaded Objects now: 2406.
Total: 14.304200 ms (FindLiveObjects: 0.371300 ms CreateObjectMapping: 0.229300 ms MarkObjects: 3.182700 ms DeleteObjects: 10.519800 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.314900 ms
Unloading 3160 unused Assets to reduce memory usage. Loaded Objects now: 7406.
Total: 4.230100 ms (FindLiveObjects: 0.406900 ms CreateObjectMapping: 0.267100 ms MarkObjects: 2.734700 ms DeleteObjects: 0.820600 ms)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
System.NullReferenceException: Object reference not set to an instance of an object
at InflationController. () [0x00000] in <filename unknown>:0
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
There are 772 items remaining to load
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
There are 26 items remaining to load
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Dispatch error: Cannot cast from source type to destination type., Target :character_foxfemboy(Clone)_RJYEEVJH (Driver), Stack Trace: at Driver. () [0x00000] in <filename unknown>:0
at Driver. (.LTEvent ) [0x00000] in <filename unknown>:0
at . (Int32 , System.Object ) [0x00000] in <filename unknown>:0 , Dispatch int order: 22, Order: 0, Data:
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Load log:
Awake: 0.7576272
Start: 0.5794229
Pre load: 0.0023671999999999
Post load: 0.1248015
Remaining load: 0.168449
The rest: 0.3044388
Total time: 1.9371624
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Comments
Someone suggested this:
If that doesn't work, try reinstalling audio drivers and restarting PC.