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Vr_Vive

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Vr_Vive
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  • @odes Async Time Warp as i understand it is for seated and not roomscale, (this is why Async Space Warp is being implemented by Oculus when touch releases It is also advised by Oculus that this should not be relied on by developers as it is just a s…
  • Thanks NaughtyNelly, I`ll wait for the Vive/SteamVr support, don't really want to use Home/revive
  • Ok thanks B01CEF said: Nothing has changed since this post was first made. If you want to use this with a Vive you need to use revive. Ok thanks for the I…
  • Hi NaughtyNelly how did you get the game running on the Vive? I posted questions about this in the "Vr on HTC now works" thread days ago but no one answered, would be grateful to know how you have this working? Is it with revive/oculus home for the …
  • Does the game now have support for the HTC Vive.?.....without having to use Revive/OculusHome/Facebook ?? I have been following this game on and off for a long time but have been waiting for my Vr headset and the game to get VR support, and now i fi…