I'm not going for an exact reference model with her, I tweaked the bone stuff a bit, I quite like the look and shaping I have at the moment. The mention I made about doing one closer to reference is because I do 3D Modelling and Sculpting, before th…
Oh just on a side note, I'm making a more accurate to the reference model of her. Just lacking motivation to really get it started. Currently building a base mesh for Sculpting.
Was initially making the texture by hand. I wasn't happy with the result. I was also going to attempt using Zbrush to Poly paint and just thought given the way the meshes are split, it'd be easier to see how the masking worked and do it procedurally…