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jei3

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jei3
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  • known issue, either run in windowed mode or do full screen with a resolution that matches your display: http://forum.yiffalicious.com/discussion/555/bug-contrast-is-elevated-on-fullscreen-mode  http://forum.yiffalicious.com/discussion/551/gamma-op…
  • your graphics adapter doesn't support DirectX 11, but i'm not able to get it to crash when emulating a DX10 only GPU. the couple of times i had the game crash on me (literally crash, not just hang) i got a crash dump. if you're getting these there …
  • It's under Menu > Graphics:
  • do you have DX11 Tessellation turned on under the graphics options? have you tried turning it off?
  • yeah, the one I was seeing most looked like it might have been DB related The server has either erred or is incapable of performing the requested operation.     Traceback (most recent call last):   File "/base/data/home/runtimes/python27/p…
  • figure someone will ask, since this was server side, it's fixed now, no game update required, just tested, works fine. thanks for the quick turn around!
  • can confirm, happens to me too. seems like a server side thing.
  • both custom characters and custom character skins are on the roadmap for a yet to be decided cycle. i don't think a straight import would be all that simple as the models and their rigging would need to be tweaked to work right with the custom anc…
  • ^ what they said, try out one of the public builds. With the graphics settings turned down I'm able to run it in a VM using 1 CPU, 2GB of RAM and emulated 1GB of video memory with acceptable performance.
  • i agree this could be useful too, although I could see how it would potentially be confusing too. since the results are returned in pages of 12 items at the time of the query being run, a new row in the db would shift all the items, making it kinda…
  • if i were going to guess (kinda curious if i'm right) i'd think it was either the change in shader to make it match up closer to the unity standard shader or change in unity engine version that revealed this bug.
  • he means the interaction, you can get to the .yiff files by going to: %appdata%\yiffalicious\interactions\local\
  • i was curious to see if this was able to be mitigated with any of the existing slides, "leaning" helps, but doesn't completely do away with the issue, with leaning off it's like a gust of wind comes out of his crotch. here's a link to an interacti…
  • ferals have been brought up before and were as not going to be added officially: http://forum.yiffalicious.com/discussion/comment/1909/#Comment_1909
  • I can, and changing it did fix the issue, looks much better now, thanks!
  • same thing here, doesn't happen with 0.6.0b and prior. using an nVidia GTA660. not sure why 0.6.0b and prior didn't have the issue, but it looks like this is a bug with Unity: https://issuetracker.unity3d.com/issues/screen-is-darker-in-fullscreen-m…
  • From what I've seen, I think tags literally refers to only tags at this point.
  • TheUnsaid said: now all you need is page numbers somewhere The new UI (in 0.6.1) has this.
  • it was a very generic error: i figured out it was due to the server responding with the session expired error, so i logged out and back in
  • every time you launch the game there is an error due to some of the data changes, logging out and back in fixes this too.
  • I was able to get this to work on Google Cardboard using RiftCat and adding Yiffalicious as a Steam game so it used SteamVR. You'll definitely want to do it over USB, but even then the frame rate isn't all that great.
  • Horsie said: Those links give me "403 Forbidden" errors same here, i just logged in and went to their user page, they use the same nick on FA. The clean ref is their featured sub and the NSFW one is 3 pages into their gallery.
  • it's been mentioned before that public builds are normally the 5th build in, and each incremental build is roughly a month apart: http://forum.yiffalicious.com/discussion/comment/2157/#Comment_2157 and a rough history of schedules is noted here: ht…
  • yes, this was mentioned by Dogson as being something they want to include at some point: http://forum.yiffalicious.com/discussion/494/humans-and-humanoids-art-progression
  • i think it might be the meds ...but it seems like DrunkDragon is asking if there are (or can be) more points that can be parented that aren't listed in their post. Currently it seems like it's just: Hands Elbows Feet Knees A couple of points that…
  • from what i'm seeing, even on the dragoness (the newest model) the only nodes that you can parent to other nodes are hands,elbows, feet, knees. i know one of the first things i tried doing when i started off was parenting the head, but was sad to s…
  • this was brought up before: http://forum.yiffalicious.com/discussion/comment/119/#Comment_119 and is on their to-do list: https://trello.com/c/36pDQEUK/79-inflation-empty-cum-inflated-bodies
  • odes showed it off a little during one of his live streams, it's coming along nicely.
  • i think what you might be looking for is the 'transform' controls that let you set angle and rotation of thrusting. these are covered under the tutorial video linked in this thread: http://forum.yiffalicious.com/discussion/comment/5/#Comment_5
  • PokFloyd said: if I pledge the $12 on Patreon using a credit card, how will it show on the credit card history? This is a patreon question, and is answered on their help center site: https://patreon.zendesk.com/hc/en-us/articles/203913759-What-do…