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jei3

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jei3
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  • FERN said: I cant really understand clearly how to import the skins into the game drag the skin you want onto the slot you want:
  • the post about the future of yiffalicious (being called YL2 internally) mentions that characters that are carried over will get re-done to bring them up to the level of ilinir/charlotte https://www.patreon.com/posts/future-7484108
  • patreon builds do eventually become free to the public the release of public builds tend to occur at the 0.x.4 build, so normally 0.x.0, 0.x.1, 0.x.2, 0.x.3, then 0.x.4 is public. this was discussed in detail a number of times in the past: Marc…
    in Free? Comment by jei3 March 2017
  • @naivepuppy @lovalicious this is weird, in 1.0.3 it shows up for me and i can drag it into a skin slot. in 1.0.2 and prior it shows up but cannot be dropped onto a skin slot. if you had this and/or other skins prior to updating to 1.0.3, you'll …
  • Assuming you're​ on the public build, just enter anything under the unlock menu. https://www.patreon.com/posts/changes-to-tier-7624274
  • What do you mean by discolored? Could you share or pm you current texture?
  • my undyne skin (still wip) has yellow teeth, what i did was: * paint the teeth in yellow, this made a huge mess around the mouth * added a black mask to the teeth layer * used the polygon fill to make only the polygons for the teeth white
  • SpazzleHusky said: but I cant seem to but them in the skin manager to work with the skin manager you need to zip the files up in a specific format: http://wiki.yiffalicious.com/index.php/Jei3's_SkinManager_Skin_Format
  • Not all my skins are necessarily complete yet. I have some finishing touches on undyne still.
  • Can you pm me the zip? I don't see anything obvious in the screenshot.
  • ^what they said, the release of public builds tend to occur at the 0.x.4 build, so normally 0.x.0, 0.x.1, 0.x.2, 0.x.3, then 0.x.4 is public. this was discussed in detail a number of times in the past: February 28th: http://forum.yiffalicious.c…
  • are you talking about being able to get one of the larger hair pieces from the back to shake up to the front, like this?
  • Yeah, reorganizing​ the expression sliders has been talked about as something that definitely needs done, probably in YL2.
  • @SpazzleHusky let's take the request for help over to the [Help] how do i create skins? thread... can you explain where you're getting stuck at? the steps are going to vary depending on what graphics program you're using.
  • what app are you exporting from that gives you the options listed like that? i believe i've been using interlaced and haven't noticed an issue, neither Substance Painter nor Photo-paint (the two apps i used the most) have options for changing betwe…
  • can't say that i've seen this, but i wouldn't be surprised, the hair can be a little wonky from the time to time. i tend to notice it more when i have a bunch of characters in an interaction together.
  • nice update, thanks for upping the version in the skininfo.txt too, i'll be using this in the future.
  • since this seems to be a copyrighted character thread, i'm working on a guilmon skin for fraenit that was requested in the discord chat
  • it doesn't look like you have very much rotation (not just leaning) on ilinir, you might need to rotate the hip joint and adjust the legs more: once you have the entrance angle the way you want, you may need to flip the horse around with the pink…
  • onakaxy said: If OCs is on high demand i think we can just make a second thread for it instead of here. doing parody of public characters is one thing, but please be careful with requesting and/or doing fandom OCs and ask the owner/creator. Bckiw…
  • if the penetrating character appears to be laying on the ground, it sounds like you may need to rotate the character being penetrated to adjust the angle of the hole they're being penetrated in. if you have a screenshot of what you have so far, and…
  • SixAndAHalf said: Is this a bug of the skin or the program, or am I just an idiot? it's not you, it's the skin manager not liking whatever the skin was zipped with, and some mistakes in the zip itself. @MR_KAMIKAZE&n…
  • Separate orgasms is on the roadmap https://trello.com/c/cymRU51Q
  • ik = inverse kinematics, it's what is used to animate the limbs/joints and make sure they behave as if they had a skeleton inside of them.
  • MR_KAMIKAZE said: how to import the default textures Here's how I get a new project in Substance Painter set up http://wiki.yiffalicious.com/index.php/Getting_Started_With_SubstancePainter
  • lovalicious said: And if we're talking mlp skins i was waiting for annika to start cranking out MLP skins and i agree w/ odes, eyelashes being black might look better. brows are tough, her horse form doesn't have them and the human form has bro…
  • I've got a salazzle skin in progress for ilinir.
  • thirteeenth said: So if you have a skin that includes a modified hair texture and a modified body texture you'll have to make them two seperate  zip files. yep, and the skin manager is written to keep you from dragging the wrong character+part comb…
  • PM me your skin and I'll look at it. My zebra skin seems to work fine.
  • awesome news! thanks for reporting back.