Howdy All! Thought I might drop in some screens of a major OC of mine that I've been working on for a week now. All of the big major stuff has been sorted through, but she still needs more stuff like original hair, piercings, her real ears, and a bunch of texture clean-up.
The hair came from a model of her I commissioned from Jeyeff on FA, but it might be a temporary thing. Maybe. Hoping to get a more unique hair to the YL2 version of Shiza.
Comments
Edit: She's now been uploaded. She needs more texture cleanup, finished ears, detailing, and piercings. All in time of course!
First Layer (Primary Body) looks better with 0.17 or 0.23 smoothness (gotta turn up the opacity for its smoothness first).
Teeth, mouth and vagina layers can be put to 0.60 if you want to differentiate them a bit.
Part>Hair's first Fill layer's smoothness then can be reduced to 0.1 or 0.2
With this, you will have differentiated the body from the hair, hair will look softer.
Part>horn's first fill layer's smoothness can go up to 0.6
All Ear and Tail parts smoothnesses should match the body smoothness for consistency.
Part>Hair second fill layer can have a different colour, the pony tail binding has an identical value to the Red of the hair, making them blend togheter. Simply make the brown colour tamer or something to differentiate them more. Heck, maybe even give it smoothness 0.4 or 0.5 since its a more solid looking thing.
I personally think every character looks better with SSS turned on. Something about the smoothness of SSS just makes them fit in with the environment better Imo.
Turn on SSS on materialhandler>Materials for each body part, and Part.
I also like placing AO to everything, but I think she is fine without it. AO turned to 1 on everything will make her stay cartoony even in dark areas, but I think you will want the darkness changing her up. It is up to you. Check it out by turning off Camera Light (Hotkey: L) in a dark stage (Or any stage) to see natural light affect her.
Maybe turn up the Iris Glow on the eyes to have those eyes shine in the dark as if she can see in the dark.
My current dilemma is trying to find or create a simple small sphere that I can use for her piercings. I was able to make one in blender, but it just kept crashing the game once it loaded it in, which makes me think I did something wrong, hence just trying to find a simple free sphere on the net.
I play on Ultra and the line showed up on SSS. It's very faint, but it's enough to drive any sort of OCD in my head nuts. Plus, with my eyesight, I don't really see much of a difference between PBR and SSS at the moment.
And yes, more features are needed! I can think of a couple...
I'm not a 3D modeller by any stretch of the imagination. Most of the time, I used Blender for texture work, mostly in SecondLife. Blender recently was updated and all of the UI buttons changed from what I was used to, which has made me do a trial and error sort of workflow for the time being. So, texture work isn't too bad, but I never could wrap my head around 3D modelling.
I think you're right Craket... Very little stuff left for me to with her until the next update. She does need her proper ears, but I'm gonna wait on that.
Also, I haven't mentioned it, but the hair has cracks in it to where you can see right through it. I have an idea on how to replace the hair without extensive 3D modeling, but there's nothing more I can do at the moment.
I have had an idea to give her some scale detail, but I gotta make it to where the fleshy bits (Nipples, Vagina, Anus) don't have the scale details applied to them. I'm thinking my extensive amount of masks may be a blessing for this.