@BrokenAE92 We don't do predictions like that anymore as we don't want to disappoint fans. We'll have a public build out when the character editor is in a good state and when we have a solid foundation for the interaction systems.
@odes Since this brings up scaling, how is it with limits in scale for this and inflation? YL1 was ok but for something on a creative-lvl like a full character creator i'd like to be able to go crazy with this stuff.
The 0.5 lower limit is probably fine, but the 1.5 upper limit seems a little restrictive. I know the first thing im going to do is try and made some huge dreamkeepers style digitigrade legs. I think 2 would make it possible to do these kind of things without shrinking the rest to excessively to compensate.
Is there any chance of facial customization? I think a few sliders based on key shapes could go a long way too make characters more unique, (mussel length, eye size, height, and distance apart, ect.)
Also am I correct in assuming that all the body types have a vagina base and bits are added?
Anyway love your creative solutions so far, keep up the good work!
Comments
We don't do predictions like that anymore as we don't want to disappoint fans. We'll have a public build out when the character editor is in a good state and when we have a solid foundation for the interaction systems.
Hope you peeps don't stress yourselves out now that we are getting close to the holidays o/