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  • There's nothing in that log that gives any clue to what could be wrong. I can only suggest you update drivers and make sure there's enough system memory before launching. Sorry.
  • @Brownmane Can the eye sockets be scaled, then? If not, it may be worth your while to find a way to make them scalable; eyes are arguably the most important part of the face, so maximum customizability of them gets you the biggest bang for your buc…
  • @thereaper35 You will be able to scale body parts, including heads. Eyes will however not be possible to scale, since they need to fit into the carefully designed eye sockets.
  • @Brownmane That's some good points, thanks for sharing. Clothing is definitely something we're looking at. Iridescent colors - possibly. We have a system where you're able to select what shader you want to use for each object's materials, so it's…
  • @Onebiglotus Thanks! @DrunkDragon Oh, just to make it clear, I'm not talking about a giant giant, but just having a really, really tall female (300cm/10 feet) Ah ok, I wrongly assumed you meant giant giants. Hm, possibly. I mean it's certainly …
  • @DrunkDragon Sliders will probably be capped somewhere as scaling characters and their parts too far away from base scale would cause problems in the physics simulation. I think the illusion of giants could be better implemented by placing them in …
  • @JimMoriarty Always. We were a bit later than usual with this month's update though, so naturally it will be a bit later here too. We usually try to post about 2 weeks after patreon.
  • Not currently planned.
  • Hi there Sparta, Yes, you will be able to configure height through the use of body type layering and bone scaling. Presets - depends on what you mean. There will be a couple of body types to choose from and at least 1 example character to study. A…
  • You're running it in virtual box with too little VRAM and possibly too little ram too. You're probably running out of memory.
  • http://forum.yiffalicious.com/discussion/488/how-to-get-help-with-issues#latest
  • @Brownmane Glad you're looking forward to it!can vector files be imported as decals? Currently no, but it's definitely an idea I think is worth exploring. Right now we just want to wrap things up though, so that would have to wait for later! So, …
  • I don't mind expanding the amount of options our fans have for funding our projects. As I already stated in the thread Horsie linked, it's mostly about finding good platforms that accept the type of content we're creating. Then fans could simply pic…
  • @DrunkDragon The post summing up November was posted Nov 30. The post summing up October was posted Nov 2. The post summing up September was posted Oct 5. (On patreon.)
  • We usually post 2 weeks after patreon, so around Friday ...
  • If you give proper credit by saying the content is recorded from yiffalicious and link our website, I'm fine with it.
  • Not sure what's wrong, can't seem to find anything out of the ordinary in the logs. Have you tried the hot fix?
  • @dn19 Naturally, you can use other people's characters in your interactions. Data-wise, the characters will only be referenced in the interaction file though, not saved along with it (to avoid redundancy). @fudmo Essentially any scale we feel lik…
  • Does it crash after 99%? In that case you might want to try this workaround: http://forum.yiffalicious.com/discussion/comment/5941/#Comment_5941
  • @Muffinman504 Yes.
  • @DrunkDragon The blend technique works well for small things and things that have uniform skinning. The female genital area is much more complicated, so this technique would not be suitable for it. We do however intend to make female genitals conf…
  • It'll work similarly to the interaction sharing in Yiffalicious.
  • @dn19 We are aware. Still, I don't think impatience justifies saying things that aren't true. With YL2 we have chosen an extraordinarily difficult task. Many teams would have crumbled under the pressure, or altered their vision to something more e…
  • There's no clear goal set for Yiffalicious 2 yet. Just random experimentation. ... What? The goal with YL2 is very clear and has been for a long time. We even laid out a detailed description of the character creation part of the YL2 editor in our a…
  • Thanks for the feedback @thirteeenth! I forwarded it to dogson.
  • Vanilla doesn't support this. I wouldn't normally do this, but I manually updated the database directly. Your old threads have been transferred to your new account.
  • I know someone that has been booted from Patreon for its content, and now it's on SubscribeStar, where he asked and they said it's ok with them.That's a good tip Horise. Thanks for sharing!
  • Not a bad suggestion, might check that out.
  • And how much the first patron release of YL2 will be comparable to YL1 in terms of features? Only character editor for starters. Are you planning to add any other ways of donation than patreon? There aren't any concrete plans, but mostly because I …
  • Hi there Ttsar! There's currently now way to adjust the characters in more ways than are supported by the sliders in the app. However, in YL2 - the sequel to Yiffalicious that we're currently working on - you'll be able to create your own character…