Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Ninjamuai

About

Username
Ninjamuai
Joined
Visits
17
Last Active
Roles
Member

Comments

  • I loaded up someones interaction once, and the character that was obviously supposed to be invisible (Fox) was clearly visible despite the slider option being set to invisible. So I would guess it can happen to any character after their interaction …
  • Yep. Hopefully everything will be a lot smoother & intuitive in the next iteration of the game.
  • You can still rotate the male character, just not by using their center node. When you are in edit mode, look at the very last option on the males drop down list: Transform. With this you can adjust some sliders that should be able to help give the …
  • Blender is a free 3D modeling software that could help in making skins, but the learning curve is steep. Also, its texture painting features aren't as robust as something like Photoshop. Some free art programs that are a step up from MSPaint are Pai…
  • I think they've hinted at recreating the old characters inside of the new YL2 character creator, after they've got everything sorted out with it. Either way, they're going to need examples to show off what you can do in the new character creator, so…
  • That could be a useful tool. Maybe in the YL2 it should be an option to let nodes (Character limbs & maybe even props) just react to gravity. Maybe there could be options for how much it's affected by gravity as well, if you want it to be floati…
  • If YL2 is done well enough, I'm sure we won't really need an open source YL1, let alone even want it. Of course it would be nice, but as Horsie said, it's kind of a risk to just open the game up like that to anyone & everyone.
  • @Oktoberfest Well I'd bet that whenever we get the final public version, that all of the skins & models will be available publicly since non-patrons will probably have access to skin editing by then. Also, you probably already know this but I'm …
  • I'm sure more props, including bondage stuff, is something the devs will look into once they get far enough into making YL2.
    in Gags Comment by Ninjamuai July 2017
  • @Horsie - Yeah, like jei3 said, just because they both use Unity doesn't mean the games will run exactly the same. Pretty much anyone can make a Unity game, whether it's resource intensive or not is another thing. For example, a 2D pixel art game ma…
  • The current public version has all alternate skins unlocked already. Just open the ESC menu, click on the 'Unlock Alternate Skins' button (or whatever it's called), type anything into the box & click enter. (If you meant the custom skins feature…
  • The closest thing that I remember being talked about by the devs is dynamic moving fingers for hand-jobs, though they may also have plans for overall hand posing as well. Having fully pose-able fingers is definitely possible if you look at a game l…
  • There won't be a full update of the old characters as far as I'm aware. The next few updates to version 7+ will have a few things improved, but we will have to wait until YL2 is finished to have fully fleshed out new versions of these older characte…
  • I think I read somewhere that they were changing Charlotte's tail back to being like Rhino, Khana, etc.'s tails because of this. I may be wrong, but it would probably be best if she had the older type of tail instead of the new type that the dragons…
  • What other info can you give? What do you mean by "can't run right"? Is it only on certain animations or all of them? Which version of the game? And could it have something to do with your computer? I really can't think of what would cause your iss…
  • @vdconsense Are you using the Patrons private version 7.1? Because as it is right now you can only play with custom skins on the patron version, it isn't possible on the public release version as far as I know. If you are using the Patrons only ver…
  • We probably will get things like more joint rotations & options eventually, I just wanted to point out that it probably wouldn't be something that would happen too soon. More options & things to tweak make this game so much better, so more n…
  • While maybe it wouldn't be the hardest thing to add, it probably wouldn't be the easiest. Adding more joints & controls & such means that *all* of the characters have to be updated with it, which is a good bit of work in of itself. There's…
  • There was some talk about some more stuff being added to the whole uploading & rating system a while ago if I remember. I think in the future there might be stuff like comments or more in depth ways of rating, along with possible badges, profile…
  • I think I'm usually pretty forgiving when it comes to rating. I have +1'd many scenes that had some posing & parenting issues, lack of use of facial expressions, none or lackluster snapshot usage, etc. As long as I like the theme of the scene, o…
  • While that certainly would be interesting, it seems very impossible for this particular game. This game doesn't exactly let you specifically control a character. It's more of a toy-box type of thing rather than a Second Life type of thing. Hence w…
  • I guess anything is possible (With enough time & effort...), but the question is: Why? What would multiplayer really be useful for, and *how* would that multiplayer work? It seems like something that is very unneeded & pointless. I guess if…
  • Yeah, the current version is bugged when it comes to the "Derived" label. It seems like no matter what you publish, it will say it's derived. But funnily enough if you look at every interaction there don't seem to be any that show "Derived: Yes." De…
  • I was thinking that it would be handy if the game did have a large, blank, open level. Either for computers sake, for the sake of more freedom with customization & props, or for when you just get tired of trying to find a good spot to make a sce…
  • A pillow prop, like the ones on the bed in Ocean House, would be great. There are lots of places where a pose would look good, aside from the fact that the characters are lying on the hard floor.. The closest things we have to making a hard surface …
  • Sometime in the future is all we really know I think. The developers have a lot of work to do with new content along with the re-vamped old stuff, so it will be a little while I'm sure. I'm not quite sure to what extent the old characters are going …
  • Yeah, I can't wait for the next public release because it fixes a handful of bugs that keep popping up like that one. And the push smoothing slider probably isn't supposed to do a whole lot anyway. There are a few other sliders that only really do …
  • Oh cool. Glad I could bump the suggestion, and put a bit more of an in-depth spin on it.
  • The breast inflation currently changing with each snapshot is a bug I believe, if I remember correctly. And I think it only really happens on Illinir. I'm pretty sure that all inflation sliders are independent of snapshots, meaning you can't really …