@DrunkDragon
The post summing up November was posted Nov 30. The post summing up October was posted Nov 2. The post summing up September was posted Oct 5.
(On patreon.)
@dn19
Naturally, you can use other people's characters in your interactions. Data-wise, the characters will only be referenced in the interaction file though, not saved along with it (to avoid redundancy).
@fudmo
Essentially any scale we feel lik…
@DrunkDragon
The blend technique works well for small things and things that have uniform skinning. The female genital area is much more complicated, so this technique would not be suitable for it. We do however intend to make female genitals conf…
@dn19
We are aware. Still, I don't think impatience justifies saying things that aren't true.
With YL2 we have chosen an extraordinarily difficult task. Many teams would have crumbled under the pressure, or altered their vision to something more e…
There's no clear goal set for Yiffalicious 2 yet. Just random experimentation.
... What? The goal with YL2 is very clear and has been for a long time. We even laid out a detailed description of the character creation part of the YL2 editor in our a…
Vanilla doesn't support this.
I wouldn't normally do this, but I manually updated the database directly. Your old threads have been transferred to your new account.
I know someone that has been booted from Patreon for its content, and now it's on SubscribeStar, where he asked and they said it's ok with them.That's a good tip Horise. Thanks for sharing!
And how much the first patron release of YL2 will be comparable to YL1 in terms of features?
Only character editor for starters.
Are you planning to add any other ways of donation than patreon?
There aren't any concrete plans, but mostly because I …
Hi there Ttsar!
There's currently now way to adjust the characters in more ways than are supported by the sliders in the app. However, in YL2 - the sequel to Yiffalicious that we're currently working on - you'll be able to create your own character…
All requests to backend server is made through https (encrypted).
The data stored in interaction:
And what data the game sends on loading every time?
If you mean level loading, the game sends a request to populate the interaction browser. It's a st…
@Placebo00
When are we going to get our hands on the character creator, just as a tease?
2018 is still our aim and we'll do what we can to try and make this date. The end of the year is approaching fast though, so idk if we'll make it.
Pl…
@Brownmane
I can see a lot of potential uses for this already, even a few unconventional ones like exposed, hanging wiring for robotic characters. Be sure to make it possible to secure both ends of a fluff piece to the body to facilitate this sort …
There has been multiple users having trouble with corrupted files lately, seemingly ever since I changed provider. I just reverted back to the old one. Can you try to redownload the files and see if it works now?
How are you holding up
Well.
How's the spirit within the team?
Good.
Are you finding time to do this project and balance it with family life and other social events?
As Alec Holowka said, there is no such thing. Work IS life for an indie. I'm more…
@SaltyArts
just wanted to know if VR positioning of your virtual partner
will be possible
Not currently planned but we may implement some sort of direct interaction mode at some point. Interaction editor will be implemented first though.
@immeasu…
If your computer is old, it's possible you don't have enough memory to load some of the never levels. In that case, it might be a good idea to remove those large levels and replace them with an empty one.
If you share your output log we may be able…
Hi there Tolkne,
Welcome to the forums!
1. A big reason why we started working on YL2 was to offer more options regarding what types of interactions you can set up. Once we get to implementing the interaction systems, we will start with the regular …
@DrunkDragon
"2018" is what we've been saying lately. I feel that we have to get something out before the end of the year, regardless of what state the app is in. So it's really in our best interest to finish what we can and make it somewhat polish…