1 fluff on the body, standard, is 10 triangles.1 maximum size fluff on body is 80+ or so. (Only Length seems to affect it)
Mask alphas dont change it.
Oh and, mirrored doubles it (as expected).
Added a fox tail to add fluff on1 Fluff on tail result…
OK... I am convinced that fluff (as a consequence to the new triangle count changes) has become more expensive.
I was looking at characters with high model counts, these guys got the best of this new update, but fluffed characters seem to edge in on…
Not sure what a skinned mesh is (Shows you my 3D program knowledge) , in a way, that is less uses for triangles then.
I will try to adapt, but my initial impression is that the numbers have now inflated, but the practical limitation is more limited …
[Tea Added]Tea was held back for a LONG time, I even thought she was a lost character because I just was not happy with her at the time. The male tiger is Legit actually Lost... But now I might revive him.
I mean, I do need 2 more characters to get …
Well thanks for the update. If it helps, My PC is AMD based (Motherboard and all) and I do not have any fatal AMD issues (I think). But Im not sure how I would be able to test things since Im not so tech savy. I hope I dont have AMD exclusive issues…
Although! I just noticed that the image itself does not save as such But it still looks a bit odd from what I captured.
What... Thats not what I thought I extracted... Literally it is a PNG with transparency on all whites.
This is so weird...
[April the bunny Added]
April is one of those simple and kinda generic characters. I got inspired by the soft grey like fur that I remember seeing somewhere... regardless a soft dark greyish furry being is what was missing in my collection of charac…
[Fidget added]
Might as well start uploading slowly the characters that I can (The 3 teased).
Fidget to me is oddly enough one of those characters I think is very well designed (excluding the rest of the characters from the game, their eyes are too …
Have some teasers to some characters yet to be uploaded.Currently holding back 6 characters to be uploaded to the cloud.Not sure why exactly as not all have levels layers that would bug. Hartifol was the straw for me. I really dont like that when pe…
Im not sharing my discord, so you will have to check on here. So I hope you do.
You should start by telling us the problem just in case you do come to check here. If anything, I will try to guess the problem.
Is it the pixelation of the sizes? Is it…
Sick! (in the cool way). Updating meshes kind of worries me about updating, but we shall see. I will most likely have all characters updated despite grand changes anyway. Im that protective to my list
[Tysj and Åtsor added]So! These two are in my collection of "Ygdil" race of aliens that ive made up. They borrow a lot of stuff from the first 3. I wanted to add more that explores just a few more flavours. These are effectively derivatives of my ow…
@OdesThe issue has already been reportedhttp://forum.yiffalicious.com/discussion/2678/levels-layer-and-fur-behaving-weirdly#latest
There were no new updates to FurryVNE for us since then. If you can load Hartifol or Yua, you should see the Levels La…
[Nova Bright Added]As I was making a character with an Afro, I had to take inspiration from the 70s as well as the blaxploitation era of films. Gave her a fitting name that resembles it and her hair, although those movies did have a bit racist sound…
[Hartifol Added]I did this drunk drawing session where I spent like 10 or more minutes just doodling as quick as possible. Focusing on Furry stuff, one of them turned out to be what I then chose to make in FurVNE.
You can guess which of these he may…
[Deka the Orca Dog added]I wanted to do an orca for a while when the shark parts got added. But I just couldnt bring myself to force it out, but im back for now.
I really like her body proportions, it is kind of similar to the Red Panda. Its just so…
I just want to create a long overdue update.
Sorry for being absent and not fulfilling the prophecy of 60 characters equalling the advent of interactions. Joking, but sorry for not being around and adding to the activity as much. Ive had a lot of ch…
For the most recent characters, yeah. Mostly due to laziness. Best way to take screenshots is
| PrintScreen button, then, open up Paint and paste in with Ctrl+V, Save it to desktop, open the image with windows default photo viewer, and crop the imag…
Damn. Is there any way for the app to take screenshots the way it does, without having to render anything? Like, all we need is a screenshot for the sake of showcasing the character. Although, I suppose you still want to keep your function of "Face …
[Added Yua and Updated all relevant characters with Fur]
Im proud of Yua and how she turned out, I think shes a hit. I love the usage of making a Chubby body type more slender, giving her this meaty, oddly familiar body type. I should try to subvers…
Thanks for the response and gj.
The work around for now is to use clipping border and/or place your
camera in such a way that you won't affect multiple limbs
simultaneously.
Yupp, you are 100% right in that clipping borde…
I think it is because the app, under the Character Editor stresses its efforts to put all the functionalities of the character. Having two characters with all functionalities might be very demanding. Just a hunch.
Which is why it would be cool to ha…
Now I know how to replicate it for real.
Open up fur authoring, make a brush preset, see if it says OKGo to pose mode, Bring up the window to delete a photoYou dont need to delete, but press to delete and bring out the final confirmation, just come…
Thanks, and thanks for the additional info!
For the animation,
It depends a lot on how your systemic methods will incorporate subtle animation quirks.
In 2d animation, my eye blinks are usually:
frame1-open,frame2-closed,frame3-half open,frame4-hal…
That was easier than expected, I Stressed the fur authoring tool, went into pose and back, put my camera at a fur intesive spot to lag my app a bit and then voila, got it again. Sending the log through PMs