You can already adjust navels to your liking by making shape keys in Blender for your character in YL2, but obviously that takes a bit of knowledge & effort. It would be nice if innies-or-outies were default options I suppose.
I would imagine you need SteamVR installed, and to run it through that. I don't think there will be a way to use the VR on the Quest as a standalone since I don't think the game was ever designed to have that option, and I don't think they ever impl…
Wow, so you did seem to get deflation working somehow, nice! Sadly I'm still not quite sure how you did it? You say you click the drop down & get "apply to snapshot" but that doesn't show up anywhere for me, and updating the snapshot overall aft…
The game seems to currently only support inflating parts via snapshots, not deflating parts. It's a shame, but I'm pretty sure you have to manually deflate anything that is inflated. Illinir's boobs were effected by snapshots at one point, but has s…
A couple YouTube videos will probably be a better teacher than my messy little tutorial, so try looking up Substance Painter for beginners if need be.
File>New - Select mesh - Navigate to the Yiffalicious characters .fbx files you downloaded &am…
Take the _MainTex.png file from the skin .zip you downloaded & go to where the game is installed. Use the windows file explorer search bar if needed, or right click the desktop shortcut & open file location if you have a shortcut. From there…
I believe there is no way to automatically deflate any inflation slider, even with snapshot settings. It must be done manually after inflation. Hopefully automatic deflation is a feature in YL2.
Yeah, it definitely can be very overwhelming & I'm sorry about that. With something like Blender you really need to start from the ground up, not just jump right in to where you want to be, & I guess that might not be worth it when you only …
If you have Blender up & running, importing the character model is done with File, Import, & then select .FBX (What Yiffalicious characters meshes use), then navigate to the character you want & select them. (You will likely have to dele…
Many of the adjustable sliders in the game (Expression, thrust, force, etc.) are not static & can be changed by the snapshots, unlike Transform or Inflation sliders which can only be changed by you (For the most part). When a scene has no snapsh…
The Transform option at the bottom of the list of options for that character is where you can adjust the angle at which they stand better. You can not adjust Transform options while the scene is playing however, so remember to pause it first. Only c…
@SaltyArts I also hope that comprehensive VR support is something added later down the line, once everything else is more set in stone. With the Valve Index Controllers (Knuckles finger tracking controllers) coming out, the amount of interaction a V…
Some nodes on the characters aren't ones that you can directly control, such as a character's hips. These nodes are mostly just influenced by other parts that you can control, such as the knees or feet in relation to the hips. You can still parent o…
I agree that 'unlimited' or less-limited options should be available for users to mess around with, even if things may bend or break in different ways. If the side effects of more freedom with customization are too negative or jarring, then I think …
When editing, the option at the bottom of the list for the dominant character should be "Transform." Under this there are settings for angling the penis.
The hair has to be put in manually because I either don't know how to make it work with the skin manager, or it just doesn't work with the skin manager (Probably the former). Remember it has to be slot 4.
As for the neck fluff, I just recreated wha…
With all of Charlotte's hair colors, any skin you try to add is mixed with whatever color is already default in that slot. So it sort of mixes the colors instead of replacing them, limiting what you can do for hair colors. I ran into the issue when …
Thanks for the tip, but yes, I do check it in real time with the F5 refresh. It just gets tiresome & I get burnt out on working on the skin after a while. They always take longer to make then I expect, so sometimes I miss things.
That said, it s…
Thanks! Yeah, I noticed that little issue, maybe I'll fix it & reupload sometime. It's tough when issues like that pop up, because they don't show when painting the skin, they only show up in-game afterwards. Takes a lot of going back & fort…
That's what I do, parent the arms & legs to the main point of the character, then just move the character to the new place. It's a bit annoying & you'll still need to tweak a bunch of stuff to get it to look good, but it's better than trying…
Yes, because a character creator is planned, being able to change the characters genitals/breasts/etc should be a thing. This feature & many others aren't completed yet though.
Huh? No rage here, I'm in the same place as you. We just have to be patient, more characters are coming, but in YL2 & not YL1. It might be a while sadly.
YL2, the sequel to this game that is still being developed, will have more characters & you will be able to make your own characters too. YL1, the game we are all playing right now, won't have any new characters, so skins are your best bet for n…
Hold the Windows Key & press R, then in that prompt type "appdata" to get to where the yiffalicious folder is. (At least that's where it is for me)
From there go to Roaming, then yiffalicious, then interactions. This is where much of the data i…